3d sound, electronic art and more: new University of Greenwich exhibition

The SOUND/IMAGE exhibition, which runs from December 1-18, sees a series of collaborations at the university’s Stephen Lawrence Gallery.

Dr Andrew Knight-Hill (research group lead) said: “Our SOUND/IMAGE group explores the power of listening and visuals to question how we experience our world. By capturing materials from the world with cameras and microphones and re-presenting them, we discover new perspectives and realities.

“These perspectives have the potential to be applied and inform research across a range of contexts, revealing new understandings. We’re excited to present the works in this show as an invitation to colleagues to engage in a dialogue about what is possible and to imagine new collaborations together.

“We hope that colleagues and visitors will be inspired by the diversity of works presented and get in touch with us to explore future research projects and collaborations.”

The exhibition features new works composed for the IKO speaker (pictured), which creates immersive 3D soundscapes, by Emma Margetson, composer-in-residence during the exhibition, Angela McArthur and Dushume (Amit Patel).

Other exhibitors include: Jim Hobbs, Andrew Knight-Hill, Angela McArthur, Jonathan Weinel, and Richard Whitby. As well as students from the Digital Arts MA programme.

The exhibition was curated by Catherine Maffioletti with assistance from David Waterworth.

The Sound/Image research group is part of the Faculty of Liberal Arts and Sciences. Working with international and high-profile collaborative partners, the group strives to make a progressive contribution to the contemporary electronic art landscape. It aims to challenge established knowledge and enrich the worlds of contemporary sound and audiovisual media and deliver world-leading research in sound and audio-visual practice.

Research specialities of the SOUND/IMAGE group are: Sound and image relationships in audiovisual media; audiovisual composition and performance; soundscapes and binaural audio; noise and chaos; spatial audio composition; increasing diversity in experimental music and electronic arts.